Following the release of a stupid little trailer this April Fools, I thought it would be nice to ramble on about the things I have left to do.



New Features

All MAJOR features have already been implemented. That leaves some smaller QOL features to implement. Here is a list:

  • Ability to return to colony view
  • Ability to launch multiple craft
  • Information panels in the map view
  • A way to quit to the main menu

Fixes

Some systems have been done too poorly, and may need to be rewritten. That includes:

  • The entire save system - Mostly just cleaning
  • Orbital Mechanics code - While the code for calculating orbits is mostly fine, the way I glued everything together leaves a lot to be desired. I intend to rewrite my orbit solver to be much more stable and flexible.
  • The planet system - Overall just too messy and tangled and prone to crapping the bed. Config parsing is also overly complicated.
  • Building system - Just have to make it more flexible. It just sucks right now, like all the others.